Explorers from Aldart
History of the Republic
The Republic of Aldart is a human-lead society that has existed for millennia, but encompasses autonomous regions with elves, dwarves, goliaths, and other races. Humans, in their well-respected role as diplomats between peoples, have held this republic together even through periods of the Civil War and strife.
The Republic of Aldart is a monarchy with a democratically elected unicameral legislature, known as the Nunzakon, which derives its legitimacy from the Crown. The monarch (officially known as the Crown) is determined through a line of succession dating back to the founding of the Republic; the first Crown was the founder of the Republic. While there have been times where the person first in line of succession was not fit to rule, the republic’s long-standing tradition of maintaining well educated and long living advisers to the Crown have restricted even the poorest ruler to do little damage. While the Crown’s decisions are technically final, there is a council of members from each autonomous region—one member from each region—that has advisory power over the Crown’s decisions, and can override them by a unanimous vote, known as the Board of Advisers. Because the Crown’s power derives from “earthly” authority, and not from the authority of a deity, the Crown typically accepts the wisdom and judgments of this Board. This Board is Constitutionally mandated, and is in addition to any other advisers the Crown decides to keep. Further, if there is evidence that the Crown is not fit to rule, and they cannot be reigned in, there is a system in place to remove the Crown from the line of succession and replace them, roughly equivalent to impeachment. Even further, there is a Constitution that binds the Crown and the Nunzakon, and a “Supreme Court”, known as the Bankadi which serves as arbiter of that Constitution and the acts of the crown and the government. Members of the Bankadi are proposed by the Crown, and must receive the support of a supermajority of the Board of Advisers before being voted on by the Nunzakon, needing to receive a simple majority before the member is confirmed. The Nunzakon consists of 20 members from each region, with representation proportional to population. Delegates to the Nunzakon serve 6-year terms, but a vote of no confidence can be issued at any time by any District, recalling the Delegate and causing a new election.
There are currently five regions of the Republic of Aldart: Barchdur, populated mainly by dwarves and goliaths, Mitehl, populated mainly by elves and half-elves, Aldart, the capitol region where the city of Lishdurk is, Bertron, a mainly farming region, and Zalpulf, a commercial region. Bertron and Zalpulf are populated by all races, but are human-dominated. All the outer regions were independent states originally, but were brought into the Republic by treaty and are now on equal footing with each other. The latest treaty, joining Mitehl to the Republic, was ratified unanimously by both parties in 1855. The latest civil war, fought over the issue of immigration, ended in 3528. Since then, the Republic has been at peace.
There are two arcane traditions of the Republic, observed since at least the year 200, which is when the first record of them appeared. First is the biannual Royal Address, at which point any citizen may speak freely to the Crown and receive answers to questions and petition for favors. During this Address, the Crown cannot punish citizens, except for violent crime, and the Crown is obligated by magic to both answer questions truthfully and to grant favors that do not act against the will of the people or the Republic. Tickets to Address the Crown are given out by magically officiated raffle. Second is the annual Meeting of Tempests, where all the Tempest Clerics from the country gather in Lishdurk. At this time, all the clerics devote themselves for a week to prayer and spellcasting, and after this week, the clerics combine their knowledge and understanding granted by their gods to construct a perfect forecast of the general weather patterns for the next year. This understanding is enhanced by the assistance of sorcerers and wizards manipulating the Weave to enhance divination magic. This forecast has been correct without fail since the beginning of records, and can even predict supernatural weather effects on a large scale due to the manipulation of the Weave. They can only predict until the next Meeting begins, leaving a weeklong period in which the weather can be uncertain. The Address occurs on a 25-year cycle around the days of the year, so that it occurs on the same days of the year, for example the 18th day of the 7th month and the 23rd day of the 13th month, in 25-year intervals. The week in which the Meeting of Tempests occurs is on a 41-year cycle. Years on Mixul are 390 days long, consisting of 13 30-day months. The months have archaic names, but most people refer to them by number in the modern age.
These two rituals are enshrined in the Constitution of Aldart, and are magically guaranteed by it. The Constitution is a binding magical pact between the government and its citizens, written using arcane magics that are no longer known to mortals. The Constitution is a long-standing work that can be changed by popular vote (after changes are proposed by the Nunzakon supported by a 75% supermajority, and approved unanimously by the Board; or are supported in a popular vote by 90% of districts in a simple majority), but the magical compact remains identical.